My apologies for the title, by the way...because the key thing about the rise of legendary game programmer Roberta Williams is that she was a woman and back then nobody really got too worked up about it. There was no BS about "representation" and that sort of nonsense. She just got to work making amazing games that people loved.
Obviously, selling the company was the absolute worst thing that could have happened. I think my logic in selling was right. I am convinced I made the right decision based on what I knew at the time, but it destroyed the company. I think of it as like someone who gets killed by crossing an intersection when someone runs a red light. It was impossible to know that the guy coming at you wasn’t going to stop. Maybe there were little signs that with 20/20 hindsight could have been seen, but more likely you wind up in a bad collision and it is a sad thing. Perhaps you should have taken a different route that day? Sometimes bad things happen and there isn’t much you can do about it. But, of course, if I could go back and not sell the company, I would happily do so.